1. Model Architecture
SonicDiffusion
utilizes a dual branch audio projector to predict embeddings in Stable Diffusion 3 text-embedding space,
and trains light-weight audio-condition layers in SD3 to enable audio to image generation.
Given a source image and target audio, we first encode the image into the SD3 latent space and map CLAP
audio features into SD3's conditioning space via the Audio Projector.
During inference, we apply a FlowEdit-style update in latent space by composing the unconditional and
audio-conditioned velocity fields of SD3 with audio adapters, yielding a modified trajectory that moves
toward the target audio manifold while preserving the structure of the source image.
The final latent state is decoded by the SD3 VAE to produce the edited image, whose appearance reflects
the semantics of the target sound.

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