We replace world-space camera trajectories with actor-relative shot compositions: a cinematographic DSL and a fine-tuned LLM map natural language and human motion into camera keyframes that are geometrically consistent and narratively intentional.
Motion and Framing Primitives
← Jitter
Arc
Dolly in →
The camera arcs from the left side to the front and
then right, shifting the perspective smoothly across the space.
Initial DSL
Orientation:Left
Depth:Medium
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:None
Ease:None
Final DSL
Orientation:Right
Depth:Medium
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
← Arc
Dolly in
Pedestal →
The camera slowly dollies in towards the
character.
Initial DSL
Orientation:Front
Depth:Long
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:None
Ease:None
Final DSL
Orientation:Front
Depth:Medium Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
← Dolly in
Pedestal
Tilt →
The camera pedestals down slowly, physically lowering
its height.
Initial DSL
Orientation:Front
Depth:Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:None
Ease:None
Final DSL
Orientation:Front
Depth:Full
Camera Level:Ground
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
← Pedestal
Tilt
Dutch Angle →
The camera tilts down smoothly from the face to body of
the character.
Initial DSL
Orientation:Front
Depth:Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:None
Ease:None
Final DSL
Orientation:Front
Depth:Full
Camera Level:Eye
Lookat Level:Knee
Dutch Angle:Normal
Framing:Center
← Tilt
Dutch Angle
Lateral Truck →
The camera rolls counter-clockwise into a Dutch angle,
creating a strong sense of unease and psychological disorientation.
Initial DSL
Orientation:Front
Depth:Medium Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:None
Ease:None
Final DSL
Orientation:Front
Depth:Medium Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:CW
Framing:Center
← Dutch Angle
Lateral Truck
Jitter →
The camera trucks left.
Initial DSL
Orientation:Front
Depth:Medium Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Left
Jitter:None
Ease:None
Final DSL
Orientation:Front
Depth:Medium Full
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Right
← Lateral Truck
Jitter
Arc →
The camera maintains a static frame but includes
organic, handheld jitter to simulate motion and high intensity.
Initial DSL
Orientation:Front
Depth:Medium
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Jitter:Low
Ease:None
Final DSL
Orientation:Front
Depth:Medium
Camera Level:Eye
Lookat Level:Eye
Dutch Angle:Normal
Framing:Center
Model Comparisons
← Tail Track
Side Track
Dolly In →
A woman runs forward through the scene.The camera tracks from the right side and switches to left, maintaining a consistent side profile of the subject.
Pulp Motion
LAMP
Auteur (Ours)
← Side Track
Dolly In
Arc →
A man stands still.The camera moves from front to front-right, pushing into a close-up with a counter-clockwise dutch angle.
Pulp Motion
LAMP
Auteur (Ours)
← Dolly In
Arc
Late Track →
A person runs forward in a straight line.The camera performs an arc movement from the back to the left, while getting closer.
Pulp Motion
LAMP
Auteur (Ours)
← Arc
Late Track
Truck →
A woman runs forward.Frontal tracking shot; the camera first stays static, then rises from hip to chest level, looking at the eyes with a smooth ease-out.
Pulp Motion
LAMP
Auteur (Ours)
← Late Track
Truck
Pedestal Up →
A woman stands still in the center of the frame.The camera moves horizontally from center-right to center-left with a smooth ease-out.
Pulp Motion
LAMP
Auteur (Ours)
← Truck
Pedestal Up
Aerial Track →
A man stands still, looking ahead.The camera moves vertically upward from knee level to eye level, keeping the shot level.
Pulp Motion
LAMP
Auteur (Ours)
← Pedestal Up
Aerial Track
Lead Track →
A person runs forward on an open path.High-angle aerial shot from behind; the camera tracks the subject with a slight handheld jitter.
Pulp Motion
LAMP
Auteur (Ours)
← Aerial Track
Lead Track
Tilt Up →
A person runs forward toward the camera.A smooth lead track camera moves backward, capturing the subject from the front.
Pulp Motion
LAMP
Auteur (Ours)
← Lead Track
Tilt Up
Dolly Out →
A medium-full shot of a person standing still.The camera tilts upward from a ground-level view of the knees to reveal the face.
Pulp Motion
LAMP
Auteur (Ours)
← Tilt Up
Dolly Out
Tail Track →
A person stands still facing the camera.The camera moves from front-right to the front, pulling back to a medium-full shot.
Pulp Motion
LAMP
Auteur (Ours)
← Dolly Out
Tail Track
Side Track →
A man runs forward at a steady pace.The camera tracks the subject from behind, smoothly getting closer in a tail track motion.
Pulp Motion
LAMP
Auteur (Ours)
VerseCrafter Pipeline
←
Tail Track
Over-the-Shoulder
Anchor Middle →
A man and a woman are sitting faced to each other.Camera changes from over-the-shoulder perspective to a close-up to person sitting in front.
Generated Trajectory / Guidance
Final Output
←
Over-the-Shoulder
Anchor Middle
Anchor Right →
There is a prisoner in the middle and two policemen next to him.Camera gets closer focusing on prisoner.
Generated Trajectory / Guidance
Final Output
←
Anchor Middle
Anchor Right
Tail track →
There is a prisoner in the middle and two policemen next to him.Camera gets closer to the face of policemen to the left of prisoner.
Generated Trajectory / Guidance
Final Output
←
Anchor Right
Tail track 1
Tail track →
A man is walking forward across the corridor with minimal yaws.Camera tail tracks him from chest level.
Generated Trajectory / Guidance
Final Output
←
Tail track
Tail track 2
Quarter Arc →
A man is running forward.Camera tail tracks him from back-left side and hip level, while being tilted up.
Generated Trajectory / Guidance
Final Output
←
Tail track
Quarter Arc
Close-Up →
A woman is standing still.Camera starts from left profile and do a quarter arc to capture from front, while slightly elevating to eye level.
Generated Trajectory / Guidance
Final Output
←
Quarter Arc
Close-Up
Lead Track →
A person is looking at the camera with no movement.Camera gets to an extreme close-up shot.
Generated Trajectory / Guidance
Final Output
←
Close-Up
Lead Track
Back Track →
A woman is walking forward steadily.Camera lead tracks her at the shoulder level and keeping the distance.
Generated Trajectory / Guidance
Final Output
←
Scene 9
Back Track
Dolly-and-Tilt →
A woman is slowly getting a few steps back.Camera rises from ground to eye level and gets closer.
Generated Trajectory / Guidance
Final Output
←
Back Track
Dolly-and-Tilt
Dolly-and-Rise →
A man is standing with no motion.Camera gets closer keeping the hip level, looking at the face with an upward tilt.
Generated Trajectory / Guidance
Final Output
←
Dolly-and-Tilt
Dolly-and-Rise
Over-the-Shoulder →
A man is walking forward with pace.Camera follows him while getting closer and elevating.
Generated Trajectory / Guidance
Final Output
VACE
← Over-the-Shoulder
Arc
Curved Path →
Wild West scene set in a vast sunlit desert town, with a rugged cowboy standing still while adjusting his hat in the exact center of the frame, wearing .... The background .... Golden sand drifts lightly across the ground while the warm afternoon sun casts long dramatic shadows. The camera performs a smooth cinematic arc around the cowboy, beginning from his left side profile, slowly circling in front of him, then continuing toward his right side, revealing more of the town and desert landscape as it moves.
Control Video
Ours
Without Guidance (T2V)
← Arc
Curved Path
Turn →
A chase sequence set deep inside a lush emerald-green forest, where a man is sprinting forward along a narrow dirt trail that curves slightly to the right through dense wilderness. Towering pine and moss-covered trees surround the path, their leaves ... The runner wears ... The camera follows him from behind in a slightly elevated aerial tracking perspective, maintaining a constant distance as if filmed by a lightweight drone or handheld stabilizer moving through the forest. The motion contains subtle realistic jitter and vibration from rapid pursuit, adding urgency and immersion without becoming shaky.
Control Video
Ours
Without Guidance (T2V)
← Curved Path
Turn
Chase →
A glamorous cinematic sequence featuring Marilyn Monroe in a luxurious vintage atmosphere, wearing ... The scene begins with her standing completely still with her back facing the camera. Soft ambient lighting wraps ... The camera remains stationary at the start, creating a composed and dramatic frame focused on her from behind. After a brief pause, she slowly performs a graceful 180-degree turn toward the camera, her curls shifting naturally with the motion as her face is finally revealed in a striking cinematic moment. Her expression is ... Only after completing the turn does she begin walking forward toward the camera . As she starts moving, the camera transitions into a smooth lead tracking shot, dollying backward and getting further from her.
Control Video
Ours
Without Guidance (T2V)
← Turn
Chase
Arc→
A sci-fi desert sequence set during a sunset ... In the right of the scene, a man wearing an advanced futuristic high-tech suit runs across the desert terrain, moving forward and slightly toward the right. His suit has ... The shot begins from his left side profile. The camera dynamically tracks alongside and behind him, gradually accelerating and pushing closer throughout the sequence, tightening from a medium profile shot into an intense near-close cinematic pursuit shot. The closer the camera gets, the more visible the intricate textures ...
Control Video
Ours
Without Guidance (T2V)
← Chase
Over-the-Shoulder
Arc→
A darkly cinematic medieval battlefield scene inspired by the epic atmosphere of *Braveheart* ... The shot begins tightly framed from behind the head of a Viking warrior in the foreground, showing the back of his head ... frame while beyond him, slightly to the left, another Viking warrior is walking directly toward the camera . He wears ... As the second warrior advances, the camera smoothly slides past the foreground warrior and transitions into a dramatic dutch angle , creating tension ...